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Edit ingame dialog

pull/36/head v1.0a
Martin Herkt 9 years ago
parent
commit
9ef1a86ff0
  1. 10
      src/stages/stage1.c
  2. 10
      src/stages/stage2_events.c
  3. 6
      src/stages/stage3_events.c
  4. 16
      src/stages/stage4_events.c
  5. 2
      src/stages/stage5_events.c
  6. 14
      src/stages/stage6_events.c

10
src/stages/stage1.c

@ -22,13 +22,15 @@ Dialog *stage1_dialog() {
dadd_msg(d, Left, "It's me!");
else
dadd_msg(d, Left, "Just someone?");
dadd_msg(d, Right, "How dare you pass the lake of the fairies!\nIt's a dangerous area for weak humans!");
dadd_msg(d, Right, "How dare you pass the lake of the fairies?!\nIt's a dangerous place for weak humans!");
if(global.plr.cha == Marisa) {
dadd_msg(d, Left, "You call me weak?");
dadd_msg(d, Right, "Yes!");
dadd_msg(d, Right, "I do!");
} else {
dadd_msg(d, Left, "I'm just walking by. Any problem with that?");
dadd_msg(d, Right, "Of course! It's not right!");
dadd_msg(d, Left, "I'm just passing by. Any problem with that?");
dadd_msg(d, Right, "Of course! You can't do that!");
}
dadd_msg(d, Right, "I'll just freeze you!");

10
src/stages/stage2_events.c

@ -18,16 +18,16 @@ Dialog *stage2_dialog() {
dadd_msg(d, Right, "Huh? No, you? Everone is upset, you know?\nSo I came too.");
dadd_msg(d, Left, "Why, what happened?");
dadd_msg(d, Right, "The border has been broken.");
dadd_msg(d, Left, "Is that even possible!?");
dadd_msg(d, Left, "Is that even possible?!");
dadd_msg(d, Right, "Look, there is a way outside\nright behind us.");
dadd_msg(d, Left, "But I have the feeling that you\n won't let me pass, haha");
dadd_msg(d, Left, "But I've got the feeling that you\n won't let me pass, haha");
} else {
dadd_msg(d, Left, "This must be the place ...");
dadd_msg(d, Left, "This must be the place...");
dadd_msg(d, Right, "Hello? ");
dadd_msg(d, Left, "You came here because of the\n\"crack\", too? Where is it?");
dadd_msg(d, Right, "Right behind us, but ...");
dadd_msg(d, Right, "Right behind us, but...");
dadd_msg(d, Left, "Ok, I'll go there.");
dadd_msg(d, Right, "No! Don't make it more of a\ntrouble than it already is!");
dadd_msg(d, Right, "No! Don't make it more\ntroubling than it already is!");
}
return d;

6
src/stages/stage3_events.c

@ -14,9 +14,9 @@
Dialog *stage3_dialog() {
Dialog *d = create_dialog(global.plr.cha == Marisa ? "dialog/marisa" : "dialog/youmu", "masterspark");
dadd_msg(d, Left, "Ugh, it's like bugs being attracted\nby the light ...");
dadd_msg(d, Right, "Yes! Because the light makes us strong!");
dadd_msg(d, Right, "This place is full of it! So feel my tremendous power!");
dadd_msg(d, Left, "Ugh, it's like bugs being attracted by the light...");
dadd_msg(d, Right, "That's right! The light makes us strong!");
dadd_msg(d, Right, "This place is full of it, so feel my tremendous power!");
return d;
}

16
src/stages/stage4_events.c

@ -17,18 +17,18 @@ Dialog *stage4_dialog() {
dadd_msg(d, Right, "Ah! Intruder! Stop being so persistent!");
if(global.plr.cha == Marisa) {
dadd_msg(d, Left, "What? I mean where am I?");
dadd_msg(d, Right, "You are in the ...");
dadd_msg(d, Right, "STOP! That's secret for intruders!");
dadd_msg(d, Left, "... in the mansion of the\nevil mastermind, right?");
dadd_msg(d, Left, "What? I mean, where am I?");
dadd_msg(d, Right, "You are in the...");
dadd_msg(d, Right, "STOP! I won't tell that to intruders!");
dadd_msg(d, Left, "...in the mansion of the\nevil mastermind, right?");
dadd_msg(d, Right, "AHH! Anyway! You won't reach\nthe end of this corridor!");
} else {
dadd_msg(d, Left, "So you are the owner of this place?");
dadd_msg(d, Right, "No, I'm just the guard!");
dadd_msg(d, Left, "What is there to be guarded?");
dadd_msg(d, Right, "My master ... I mean that's a secret!");
dadd_msg(d, Right, "My master... I mean, that's a secret!");
dadd_msg(d, Left, "...");
dadd_msg(d, Right, "So stop asking questions!\nSecrets are secrets!\n ... and I will beat you now!");
dadd_msg(d, Right, "So stop asking questions!\nSecrets are secret!\n...\nAnd I will beat you now!");
}
return d;
@ -37,8 +37,8 @@ Dialog *stage4_dialog() {
Dialog *stage4_dialog_end() {
Dialog *d = create_dialog(global.plr.cha == Marisa ? "dialog/marisa" : "dialog/youmu", "masterspark");
dadd_msg(d, Left, "Where is your master now?");
dadd_msg(d, Right, "Didn't I say? At the end of this corridor,\nthere is a door.");
dadd_msg(d, Left, "Now, where is your master?");
dadd_msg(d, Right, "Didn't I tell you? At the end of this corridor,\nthere is a door.");
dadd_msg(d, Right, "Just leave me alone.");
return d;

2
src/stages/stage5_events.c

@ -25,7 +25,7 @@ Dialog *stage5_boss_dialog() {
dadd_msg(d, Left, "Why? You aren't involved in this, are you?");
dadd_msg(d, Right, "I don't have time for your suspicions now.");
dadd_msg(d, Left, "Sounds very suspicious, actually.");
dadd_msg(d, Right, "Ok, let's finish this quickly.");
dadd_msg(d, Right, "Ok, let's finish this quickly.");
return d;
}

14
src/stages/stage6_events.c

@ -13,24 +13,24 @@ Dialog *stage6_dialog() {
Dialog *d = create_dialog(global.plr.cha == Marisa ? "dialog/marisa" : "dialog/youmu", "masterspark");
dadd_msg(d, Left, "You are responsible?");
dadd_msg(d, Right, "Yes ...");
dadd_msg(d, Right, "Yes...");
if(global.plr.cha == Marisa) {
dadd_msg(d, Left, "I'll masterspark you now.");
dadd_msg(d, Right, "What? Why do you want to fight?\nDo you even understand, what I did here?");
dadd_msg(d, Left, "I understand it's a huge mess! Cracking\nthe border, a giant mansion, a giant tower ...");
dadd_msg(d, Right, "What? Why do you want to fight?\nDo you even understand what I did here?");
dadd_msg(d, Left, "I understand that it's a huge mess!\nCracking the border, a giant mansion, a giant tower...");
dadd_msg(d, Left, "At first I was curious. But now\nI just want to finish this! Seriously.");
} else {
dadd_msg(d, Left, "How did you manage to do all of this?");
dadd_msg(d, Right, "A kind person granted me an unknown power.\nAnd thanks to that I was able\nto create this little place for myself.");
dadd_msg(d, Right, "A kind person granted me an unknown power,\nand thanks to that I was able to\ncreate this little place for myself.");
dadd_msg(d, Left, "Why did you create *this* place for yourself?");
dadd_msg(d, Right, "Because it is great for research!\nAnd it's almost done! Just a matter of moments ...");
dadd_msg(d, Right, "Because it is great for research!\nAnd it's almost done! Just a matter of moments...");
dadd_msg(d, Right, "And the true potential of my power will be\nunleashed!");
dadd_msg(d, Left, "That means ...\nI'll better finish you off quickly?");
dadd_msg(d, Left, "That means...\nI'll better finish you off quickly?");
}
dadd_msg(d, Right, "Why do you have to be so ignorant?");
dadd_msg(d, Right, "... sorry, this is more important than you!");
dadd_msg(d, Right, "...\nSorry, this is more important than you!");
return d;
}

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